Tips to Remember for selling your Art by jadecillustrations, literature
Literature
Tips to Remember for selling your Art
Introduction
First things first, a quick introduction coming from myself. My name is Jade Choung, but I am better known as mzzazn / mzzy on the world wide web. I am an artist that primarily focuses on digital media. My art work produced for income is of the anime/manga genre. A majority of my publicity is derived from deviantART.com. I have held the position of Community Volunteer (CV) on this popular art website in the past. A community volunteer is pretty much a moderator. This means, there's a handful of tasks given to a CV on this website, but one that last a huge impact on me was selecting Daily Deviations ('spotlights' for art pieces t
BeckyKidus on DeviantArthttp://creativecommons.org/licenses/by-nc-nd/3.0/https://www.deviantart.com/beckykidus/art/Typical-Artists-Problems-and-how-to-defeat-them-968157739BeckyKidus
Tips to improve your compositions by BeckyKidus, literature
Literature
Tips to improve your compositions
...Only, it's not your usual "this is the rule of thirds" or "this is the golden ratio" article, but rather tips you don't hear that often but which still are important. Of course, it's not an exhaustive list, but should still cover some of the issues I see around from time to time. Note that many of the things listed don't have a right or wrong answer, but are still things you might want to take into consideration. Blurring part of the piece This is one of the things where there is no right or wrong answer, but which is well worth thinking about. Said simply, blurring part of the piece helps to establish focus. This happens in real life too - when you look at something, you might notice that the object you look at is in focus, while anything in the background or foreground will be a bit blurry. This also means that blurring helps to establish depth. The most common way to do this is to have the (foreground and) subject in focus, and blur the background. This can especially be a
Worldbuilding, Inspiration and Creature Design by svenmarie, literature
Literature
Worldbuilding, Inspiration and Creature Design
science, biology and symbiosis
No matter if you're a visual artist, story teller, novelist or screenwriter, coming up with compelling creature designs can be really hard. It's a challenge, because while you want to stand out, you also want to avoid gimmicks, random features or wild mix-and-match things that lack cohesion. (At least for the most part -- these things can be really great for comedy!)
I've actually never had this problem (In fact I have a case of worldbuilderitis, where I spend years and years fleshing out ideas without ever starting a WIP) because I get (read: actively look for) inspiration from science, mainly biology.
you w
dA Guide: Text Formatting by SweetDuke, literature
Literature
dA Guide: Text Formatting
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UPDATE for January 2020:
I created this guide in 2011, so you'll have to take it with a grain of salt since dA has updated a bazillion things since then LOL. It now looks like many codes don't work in Literature submissions anymore, (or disable the "Eclipse" version of the site and show the old site instead), so some of the demonstrations here only look like regular text. But they should display properly if you copy/paste them in the comments. I'm so glad to see how many of you wonderful people still utilize this resource, so I wish you the best and encourage you to go ahead and experiment to see what works and what do
Please copy and paste this into a Word document or deviation. Then highlight the information after the colons and type over it.
Setting
Time/Era: Exact year or approximate time
Name of Country: For fun, you could alter the name of an old country to amuse more educated readers. For example, I altered the Assyrian Empire's name for a conquering people to evoke images of brutality and Mesopotamia.
Geography: Keep track of all the places you mention and their approximate locations. I find it handy to draw a rough map of the area.
Landscape: Trees, soil, water, buildings... Imagine you were flying over the place in an airplane. What would you