deviant art

Deviant Login Shop
 Join deviantART for FREE Take the Tour

The Journal Portal

Tune into the voice of the community by checking out deviantART's Journal Portal. Join the conversation by browsing, adding faves, and leaving comments, or submit your own Journal to let your voice be heard.

Submit Journal

Community Mood

  • Love
  • Joy
  • Wow!
  • Affection
  • Adoration
  • Love 22755
  • Joy 18478
  • Wow! 4703
  • Affection 1752
  • Adoration 1069

Polls

What is your preferred drawing software?

Vote! (66,315 votes) 4,278 comments
52,074 Deviants Online


Pimps



Official dA News


:bulletpurple: Site Update:Multi-Submit and Scheduled Submit
:bulletpurple: 30% Off Fine Art Prints


depthRADIUS


:star: Follow :icondepthradius: for more articles.


Official Contests


All "official" contests will begin at midnight PST on the start date and end at 11:59 PST on the end date. This applies to all Community Relation run contests and all deviantART sponsored contests.
:flagus: denotes US only contest

:bulletpink: SuicideGirls.com CSS Contest - Deadline May 31, 2013
:bulletpink: Anthro Challenge #95 - A Mother's Love - Deadline May 31, 2013
:bulletpink: Monster High - Create-A-Monster Contest (Australia Only) -Deadline June 17, 2013
:flagus: :bulletpink: The Make Ugly Contest - Deadline June 23, 2013
:bulletpink: Get Crafty Contest -Tutorial deadline May 20, 2013  - Artisan Craft deadline June 30, 2013


Community Relations Projects


:bulletgreen: #projecteducate  Current: Anthro Art Next Week: CSS
:bulletgreen: #ArtHistoryProject Current Month - Performance Art (Body Art & Modification, Street Art & Graffiti and Cosplay)

:la:
Check them out and see how you can get involved!


Informative News & Events


:bulletblue: Emoticons Tournament - Qualifying Round 2 Entries



Features & Interviews


:bulletred: DH Features 2 - Dragons




Groups


:bulletgreen:  #ManipulateThis is a group for bi-weekly challenges. That's all we're about, the challenges! We also sponsor at least 2 contests per year. This is a photomanipulation group, and we like for you to have an understanding of traditional photomanipulation in order to be a member. Come to challenge yourself, learn new things, win prizes, and have fun!
:bulletgreen: #Love-For-All-ArtThis group was made for all art types and skill levels. The journals feature all sorts of contests, and anyone holding or looking for giveaways is free to browse or add to the comments section. We want to feature monthly favorites and contest winners so anyone who wants to participate is free to join!
:bulletgreen: #PremiumContentDevs is a group designed specifically to promote all things sold through the Premium Content Platform. We accept both art and stock images in the group in an effort to help sellers have more exposure. All submissions must adhere to dA Terms of Service guidelines to be accepted into the group. (i.e. Fan Art or copyrighted celebrity content will not be accepted.)



Whoas - Theme: Birds



 
  
 
  
 
 
 
  
  

-----------
:note: To contribute to the next installment of "Pimps & Whoas" please include it in the comments below with the appropriate links and information.  If promoting groups, please include a description so people know why they should check it out! Also use devtags not icontags eg:#communityrelations not :iconcommunityrelations:

What I'm looking for from you guys:
:bulletred: News, Features or Interviews you want to promote
:bulletred: Groups you want me to feature or highlight
:bulletred:  deviations that follow the theme for that issue
:bulletred: DevMEETs or events going on around you or being hosted by you.
:bulletred: Commission information for those looking for Commissions
:bulletred: Anything else you feel you want the deviantART community to know about!


Next installment to be posted June 5, 2013 and the theme for the "Whoas" is Bugs.  

Wanna suggest a theme? Note $Moonbeam13 with your ideas!

About Stock (and Typography)

Tue May 21, 2013, 7:13 AM


Did you know that no matter what gallery you submit to on dA, you HAVE to credit your sources? Hell yes!

This includes among other things images, textures, brushes, fonts etc., just to name the most commonly used Stock and Resource items.

The Photo Manipulation gallery and community f.e. takes great effort into crediting the materials used for their works and has some shining examples among its submissions, sometimes containing up to 50 seperate sources.

There are lots of great typography deviations that are pretty much Photo Manipulations, as they use a series of materials to create the final artwork.

It does not matter where you get your files from, even if the provider does not require credit, dA does require you to credit your sources.
Check out the deviantART Copyright Policy to learn more about this!

And there is really no excuse, the FAQs are your friends.
FAQ #81: How can I create links to other deviants, deviations, or websites?

And even if the materials are all your own, it does not hurt you to say so, now does it? It's one line:

"all materials my own"

Took me 2 seconds to type :B  

Here are two examples of deviations that managed to credit their sources:

Make links to the materials you used or note that the materials are your own.

Eventually you are hurting yourself


If there is no credit about the materials used in an artwork, one has to assume that that material is illegitimate. This may result in your work being removed from dA for copyright violations. You give yourself a bad name, making it doubtful whether the work itself is your work at all!

Obviously these are all more or less legal reasons. I know many people don't care about this and/or think "nobody cares, nothing will happen to me", so here is a better reason:

Your deviation will NOT be featured as a Daily Deviation, if the stock is not credited.

What does this mean for Typography?


Nothing special, really. It is just a reminder, that yes, even typographers *le gasp* have to credit their sources! I came across several great pieces and DD suggestions today, which I cannot feature, due to the fact that they do not credit their sources.  

While it is very obvious for all image-like material, it may not be as much for fonts.

In fact, I rarely come across deviations that credit the fonts which were used and their creators. Very often the fonts used are system fonts that are pre installed on the user's computer or they are free/bought fonts which do not require credit by the creator.
Also the legal/copyright status of fonts is not the same in all countries, especially in the US, fonts as such are not protected by copyright. Learn more about this at the article "Intellectual property protection of typefaces" on Wikipedia.

However, the legal status of fonts does not change dA's own house rules, so to speak. Credit is still required and part of the checkboxes you click when submitting a new deviation ;)

Basically by not crediting you are violationg dA's Submission Policy and Terms of Service. This means you may have to expect "moves" against your work and/or your account. This may sound more drastic than you think right now.

Please credit your sources, goddammit!


That's all.


Community Relations

CSS Did You Know? - May 16th, 2013

Thu May 16, 2013, 10:05 PM

{

CSS Did You Know?

}


Volume 11


:iconcss-dyk:

Welcome

CSS can be difficult when you're unfamiliar to it. So that's why we're writing these articles! If you have any suggestions or would like to write a section in future CSS Did You Know? articles, please note #CSS-DYK. :)

Inside

Journals are like Ogres by `GillianIvy
Color Models and Transparency by =jonarific


:icongillianivy:

Journals are like Ogres



They both have layers!  And they both can make you cry.  The deviantART journals have two different structures.  The original 'Old School' layout where everything is named .journalbox, etc.  And my preference, the newer gruze structure.  I prefer the gruze expressly because it is chockful of layers.  Kinda like cake or onions, but ogres makes sense too.  You can still make a basic simple journal skin with the gruze structure and it has so many layers that you can use what they have instead adding more and more stuff on the user end.

Already, `ginkgografix has made a very nice explanation comparing the old structure with the new.  (see Related Resources)  It is a recommended read and has an illustration that might help you envision this structure.  However, there are more points to the gruze, that either weren't there when her tutorial was made or were relatively unknown.  `miontre has helped discover the usage and test these with me.  And now, I'm pretty satisfied to share this knowledge.  Copy & paste examples into your journal to test and play with.

First, we will take a look at the simplest break down of the gruze structure, the bare minimum you will need to know to make your journal.
.gr-box{} -- Contains entire journal
.gr-top{} -- Contains the title, journal date, top
.gr-body{} -- Contains the body elements (text and bottom and list)
.text{} -- Contains the text only
.bottom{} -- Bottom link for comments/previous link (prev no longer used)
.list{} -- Mood list

It is very simplified and comparable to the old structure.  And it really isn't harder to learn.  Let's talk a little about how you would use these.  Let's code in a background and some basic structuring.  The very first thing I always do is get rid of the default styles.  I use the "*" code to effect all areas.
*{
background:none;
border:none;
padding:0;
margin:0;
}

This gives you a blank slate to work with.  I also get rid of the elements I do not want.  The gruze border, triangle and journal image (and space left behind from removing it.
.gr1, .gr2, .gr3, .tri, .gr-top h2 img, .indent{display:none;}

So now, the journal is completely blank.  And looks rather blah.  I'm going to demonstrate just something simple.  A grey bg with light text.  This will have no extras coded in, just a title, text and footer link.  I'm doing this ultra skinny for sake of the preview.  Really, you would want the widths to be about double.  And fixed width is not necessary.
.gr-box{
background:#444444;
padding:0 24px;
margin:auto;
max-width:624px;
border:#999999 1px solid;
border-radius:3px;
}

.gr-top, .text, .bottom{
width:375px;
margin:auto;
border-left:#777777 1px solid;
border-right:#999999 1px solid;
padding:24px;
}
.gr-top h2 a{
color:#999999!important;
text-shadow:#222222 1px 1px 0;
}

.text, .commentslink, .gr-top span{
color:#999999;
}


Grey Bg 1 by `GillianIvy


Now, I'll be adding different shades of grey and green to display the different layers.  The preview might get kind of odd looking.  But it will demonstrate the positions and potential for each new layer.  Since every layer can have a background, you can make some pretty complex designs.  Keep in mind the above picture to compare.  Those codes did not change at all, only added in more codes.  I did them to look kind of like `miontre's background borders he recently demonstrated.  (see Related Resources)  First, the new codes...
body{}
.negate-box-margin{}
.gr-body{}
.grf-indent{}
And with the styling added...
body{
background:#3c5400 url(http://fc02.deviantart.net/fs70/f/2012/337/0/0/subtlepatterns_diagmonds_inverted_by_gillianivy-d5myz76.png);
padding:8px;
border:#9aae2b 1px solid;
}
.negate-box-margin{
background:#565656 url(http://fc07.deviantart.net/fs71/f/2012/337/9/b/square_bg_by_gillianivy-d5myzrg.png);
padding:12px;
border:#9aae2b 1px solid;
}
.gr-body{
background:linear-gradient(to bottom, rgba(60,84,0,1) 0%,rgba(39,39,39,1) 23%,rgba(39,39,39,0) 100%);
border:#272727 1px solid;
margin-bottom:8px;
}
.grf-indent{
background:#272727;
margin:8px;
border:#9aae2b 1px solid;
}


Green and Grey Layers by `GillianIvy


As you see, it gives you two outer layers and two inner layers.  The inner layers are both contained within the .gr-box but the .gr-top is not inside.  So, it is separated.  But .text and .bottom and .list (not shown, it is the moods) are all contained within those.  So, the possibilities of what you can do are endless.  Fake border images, like seen above.  Layered images (pngs set to top|center|bottom and left|center|right that float over each other).  Hidden watermarks (add in a semi transparent image with your signature)...  

It takes your basic design into an advanced skin.  You cannot do that with the old .journalbox structure.  And chances are, as you continue to skin, you'll get better at it.  So, learn the more advanced structure rather than mastering the old and then learning the new...  I don't even remember the old structure now, and they cannot mix.  The gruze cancels out some of the journalbox.

Related Resources

Do-It-Yourself Journal SkinDo-It-Yourself Journal Skin
Get into Journal skinning by learning how to create your own Journal skin in this tutorial!
Written by `miontre for dA Related Week in #projecteducate
Jump to resources
Heya everyone! :la: In this tutorial, you'll be learning how to create your own Journal skin on deviantART. This tutorial takes a "Do-It-Yourself" or "Assemble-It-Yourself" type approach. I've pre-created a design, and it's up to you to put it together and customise it - with instructions, of course! :D
Note that you need a Premium Membership to use Journal skins! :)
This tutorial is aimed at anyone who is interested in starting to create Journal skins on dA using CSS. Those who don't know anything about CSS yet can follow along, and hopefully learn something along the way! Those who are beginners with CSS can learn how to turn a design into code, and how to use CSS to create a Jo


p.s. Tips

When coding the journal title, it has changed to a link now.  So to override the default colors, you must declare your color important.
.gr-top h2 a{color:#ffffff!important;}

Limit the width of the text area so it is easier to read.  Keep it centered in your skin by setting the margins to auto.
.text{max-width:675px; margin:auto;}

Same thing with the main journal container, when you have a fixed witdh and you don't want your skin to hug the left or right side of the browser, set the margin to auto.
.gr-box{width:1024px margin:auto;}

Show & Tell


I'd like to see your journals!  I'm a bit of a geek about CSS (in case that is not plainly obvious).  So, I like to talk about different ways to code things, since there is no 'right' way to do it.  Please, comment and link with your creations and discuss how you have used layers in your skins.  Any advice to offer fellow readers?  Share it here.  And ask me any CSS related questions.  I don't mind troubleshooting , sometimes, just bouncing your thought off another person can fix the problem.

Credits


Patterns are from subtlepatterns.com


:iconjonarific:

Color Models and Transparency



No matter how experienced you are with CSS, you've most likely dealt with colors before. Did you know, however, that there are several other ways of using colors in CSS, apart from the most widely known hexadecimal model (i.e. #123ABC)? In this article, I'd like to introduce you to two alternate color models, as well as ways how to use them in your designs.
 
 

The RGB(A) model

The RGB model is vastly similar to the hexadecimal one. Colors are also split up into red, green and blue counterparts, but instead of by hex digits (00 through FF), they're defined by values ranging from 0 to 255. Here's what the syntax of an RGB color value looks like:

rgb(red, green, blue);

/* or */

rgba(red, green, blue, alpha);


You start with "rgb" and then place the values for red, green and blue in brackets behind it. In addition, you have the option of adding a fourth value for alpha (transparency) when using "rgba" at the beginning. You can use this syntax anywhere you would've used the hexadecimal model, i.e. in color, background-color, text-shadow or box-shadow properties.
 
Examples:
rgb(0, 0, 0) — black
rgb(255, 255, 255) — white
rgb(255, 0, 0) — red
rgba(0, 0, 0, 0.5) — 50% black
rgba(0, 255, 0, 0.25) — 25% green
 
 

The HSL(A) model

The HSL model takes a completely different approach at defining colors. While it essentially has the same range of colors the RGB model has, it does not use a color's red, green and blue counterparts, but its hue, saturation and lightness values instead:
 
hsl(hue, saturation, lightness);

/* or */

hsla(hue, saturation, lightness, alpha);


Using hue, you start by defining the base color on the color wheel. A value of 0 represents full red, 120 represents green and 240 represents blue. At 360, you're back at red. Any values in between are mixtures of those three main colors. So if I was looking for a shade of purple, I'd go for a value between 240 and 360. Next, you specify the color's saturation, which is a value between 0 and 1. Zero achieves complete desaturation (which is a color-less shade of gray), while 1 makes it as vivid as possible. Finally, lightness stands for the color's brightness; once again a value between 0 and 1. Zero is pitch-black and 1 is total white, while every value in between results in a darker/brighter version of the chosen base color. When using "hsla", you can once again add an alpha value at the end.
 
Examples:
hsl(anything, anything, 0) — black
hsl(anything, anything, 1) — white
hsl(0, 1, 0.5) — red
hsla(120, 1, 0.5, 0.25) — 25% green
hsla(240, 0.2, 0.4, 0.5) — 50% pale purple
 
 

Transparency

At this point, you might be asking yourself what the point of knowing these alternate color models is. The most important aspect is that the RGB and HSL models give you the possibility to specify alpha/transparency values. Transparency can be extremely helpful in a number of ways:
 
Transparency as a stylistic means
 
Half-transparent elements can create nice little details, and —when not overused— add some polish to a design. The possibilities are endless, but here's a really primitive example of a transparent-black text box [background-color: rgba(0,0,0,0.7);] on top of an image:
 
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras lorem ligula, tempus nec blandit placerat, aliquet vulputate nisi. Sed a ipsum eget leo faucibus feugiat.
 
Increased flexibility
 
Transparency can also greatly increase color flexibility. Let's say we want to display text that is slightly darker than the background. On a white background (#FFFFFF), we might choose #CCCCCC as a text color. The result looks like this:
 
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras lorem ligula, tempus nec blandit placerat, aliquet vulputate nisi. Proin convallis urna ac odio ultricies ac vestibulum magna pulvinar.

But what if that text ends up on a darker background? If the background color is darker than the text color, the text will actually appear brighter and our goal of having slightly darker text is destroyed. Or even worse, if the background color equals the text color, you won't be able to see anything at all anymore:
 
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras lorem ligula, tempus nec blandit placerat, aliquet vulputate nisi. Proin convallis urna ac odio ultricies ac vestibulum magna pulvinar.

Here's where transparency comes in. If we give the text a transparent-black color [i.e. color: rgba(0,0,0,0.2);] instead of a fixed shade of gray, it will appear as intended on every possible background:
 
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras lorem ligula, tempus nec blandit placerat, aliquet vulputate nisi. Proin convallis urna ac odio ultricies ac vestibulum magna pulvinar.
 
 

Bonus: "Guessing" colors

Finally, I'd like to mention an advantage specifically tied to the HSL model. When playing around with a design, you often find yourself tweaking a color again and again to find the perfect shade. You likely need Photoshop or something similar running alongside, because there's no way of knowing the changes you have to make to the red, green and blue counterparts if a color should appear slightly more vivid, for instance. The HSL model changes this. Once you've found a hue (base color) you like, you can simply change the other two values without having to worry about messing the color up. Want to have that orange a little more vivid? Increase its saturation. Want to make that blue a slight bit darker? Lower its lightness. This might sound somewhat complicated, but once you've gotten the hang of it, it's really convenient!
 
 

Conclusion

I hope this article has given you an insight into the variety of color models you can use in CSS, and how they might come in handy compared to the hexadecimal model. If you've got any questions, feel free to leave a comment! Happy color coding!
 
=jonarific


CSS Did You Know? - May 9th, 2013

Thu May 9, 2013, 5:28 PM

{

CSS Did You Know?

}


Volume 10


:iconcss-dyk:

Welcome

CSS can be difficult when you're unfamiliar to it. So that's why we're writing these articles! If you have any suggestions or would like to write a section in future CSS Did You Know? articles, please note #CSS-DYK. :)

Inside

Author Avatar by `im-not-sana
Utilizing the Header and Footer Sections by `GillianIvy


:iconim-not-sana:

Author Avatar



Hey again Devious CSSkinners! So last article I mentioned how to add and style the .author{} selector. This article, I'll tell you how you can add an author's avatar into your journals that the gruze skin will automatically generate! Initially, I was going for a more difficult approach (which is why I separated the two articles) but I figured out a MUCH simpler way to code in the avatars! :eager:

CSS


.gr-top .author{}

.gr-top .author .avatar {
display: inline!important;
}


Basically, dA has set the .avatar{} display value to none, so we need to override that. After you've done that, you'll notice the avatar is at its original size and cropped off to the side. So you'll need to change it's position, width & height.

EXAMPLE


.gr-top .author{}

.gr-top .author .avatar {
display: inline!important;
width: 25px;
height: 25px;
top: 20px;
left: 48px;
}


RESULT




Quick Tip by `miontre: if you add position: static; the avatar will revert to its original position, next to the username!

That's just the most basic styling I've done to accommodate my own journal skin, now you can get creative with whatever property and values you like to match your CSS! If anyone has made any skins using the .author{} and .avatar{} selectors, link theme here! I'd like to see what you've all come up with :) Happy coding! :la:


:icongillianivy:

Utilizing Header and Footer Sections



If you have content you wish to have saved on your skin for every journal post, the best place to save it is in the Header and Footer sections. Typically a good place for links, menus, credits.... But can also be used to make a separate container.

Header by `GillianIvy Footer by `GillianIvy

Whatever by `GillianIvy End by `GillianIvy

Example by `GillianIvy


It can have whatever you want, text, links, images.  This might be a good spot for an image you want to easily be able to edit.  Instead of putting in the code.  Which would be easier for the user as well.  That way they can customize the skin with out needing to dig through the CSS.

With Preview by `GillianIvy


Say you would like to have the text area a different color than your header and your footer, but .text controls all three.  So you make a custom box to go inside your journal input.  Which resolves the issue.  However, you don't want people to forget these in their journal and have the section messed up.  So, open the tag in the header...  Then close the tag in your footer.  And Save.  Now, it is saved into the skin for each use.  No extra code for the user to have to remember.

Text Container by `GillianIvy


CSS Tips

Do note that because of the line breaks between the header/footer and the journal input area that it looks like you have extra padding.  Just remove it, in this case, padding:0 20px;
<p>Paragraphp> will not work well for this.
Blanks or blueprints of code HTML can be stored here for easy cut & paste, however many people will forget to edit it out and will have a random snippet on their journal instead.


Pinboard: Current Community Events

Thu May 9, 2013, 1:47 PM
Hallo everyone, and welcome to May. For most of us in the northern hemisphere, May means the onset of summer and either the embracing or resentment of the heat that comes with it. Personally, I spend most of the summer with a cold towel over my head, but I understand that for some it is a time of great excitement.

This is just a short piece of correspondence to let you know about some current Community Relations-led events that might be of interest and relevance to the Abstract & Surreal community. Feel free to take part, or to inform me of other abstract and surreal happenings that you know of or are involved with: I'll be sure to update this journal to include them here.



Monthly Photography Critique Thread


Watched over by ^Kaz-D and ^3wyl, this is a monthly initiative to get people to comment and particularly critique on the works of others. It also offers artists the chance to submit one piece of their own work for critique by their peers. This is a worthwhile cause, and I feel it may be useful to members of the abstract and surreal community whose work struggles to garner feedback. The May edition is now live and you can take part here.


Monthly Abstract & Surreal Thumbshare


This is a recurring feature of mine that invites all abstract and surreal artists to take part and share a selection of their own abstract and surreal work. It doesn't matter about the medium; I feel that the genre is more important than the processes involved in creating an image. If you don't have any relevant work of your own, or simply if you'd prefer, you're also welcome to share the work of others that you particularly enjoy. The regular edition of the thread can be found here, and the premium edition for subscribers can be found here. At the end of the month, the nine images that I enjoy most will be published in a special Feature Friday article.


#communityrelations Photography Chat Events


With the launch of #CRPhotography, some changes have been made to the monthly photography chat events. From now, they will be held in #CRPhotography rather than #CommunityRelations, and there are plans to make this a fortnightly event, with one being scheduled to suit European photographers and another planned to suit artists from the Americas. The next chat event is on Wednesday 15th May at 21:00 GMT. Further information can be found here.


#Abstract-and-Surreal April & May Contest


In related news, abstract and surreal's main group has now hosted their April & May contest. The theme is Waves & Ripples and is open only to abstract and surreal traditional artists. The contest ends on the 28th May, and the only real stipulations are that the image must be new; that is, taken since April 1st, that the piece is in the traditional art category, and that entrants are members of the group. Full details of the contest can be found here.


Photography Fortnightly Roundup


A fortnightly compendium of news and information around the site, this round-up is invaluable to those with a general interest in the photography category on deviantART. Each fortnight I put together the abstract and surreal section of the article, and one can find all relevant news and updates for Abstract & Surreal photography from the last two weeks. The latest edition can be found here.



That's all for now; thank-you for your time.




Pimps



Official dA News


:bulletpurple: Pick Your Discount


depthRADIUS



:star: Follow :icondepthradius: for more articles.



Community Relations Projects


:bulletgreen: #projecteducate  Current: Community Week    Next Week- Photography Week
:bulletgreen: #ArtHistoryProject Current Month - Performance Art (Body Art & Modification, Street Art & Graffiti and Cosplay)

:la:
Check them out and see how you can get involved!


Informative News & Events


:bulletblue: *GeminiStock's mission is to provide stock that is not only safe but fun to use therefore we abide by what is laid down by deviant art in following its code of conduct. We would love to hear from you in the kind of stock you would be interested in using for your projects and creations 
:bulletred: Top Social Posts from Last Week

Groups


:bulletgreen: #PenCountShutterCountWe're trying to reach 500 members, and it is a group that is mainly for writers and photographers, though anyone can join and submit art and participate in our frequent contests and giveaways!
:bulletgreen: #BookOfPandora is a new charity artbook project. We seek to bring together different artists to create a collection of inspiring, hopeful art. Our project has only recently launched, and we're looking for deviants interested to get involved!
100% of our profits will go to charity. Our goal is to publish by autumn of this year.  
:bulletgreen: #New-Today-DeviantsThis group was founded on the need for more community bonding. People join DeviantART everyday, and it's a lot harder to get popular with all these new people! But here's the solution; make friends! Deviantart allows you to interact with hundreds and thousands of artists like you! And you can help encourage new artists to try harder and get better with the support you can give them!


Whoas - Theme: Everything Cute



 
  
  
 
 

-----------
:note: To contribute to the next installment of "Pimps & Whoas" please include it in the comments below with the appropriate links and information.  If promoting groups, please include a description so people know why they should check it out! Also use devtags not icontags eg:#communityrelations not :iconcommunityrelations:

What I'm looking for from you guys:
:bulletred: News, Features or Interviews you want to promote
:bulletred: Groups you want me to feature or highlight
:bulletred: deviations that follow the theme for that issue
:bulletred: DevMEETs or events going on around you or being hosted by you.
:bulletred: Commission information for those looking for Commissions
:bulletred: Anything else you feel you want the deviantART community to know about!


Next installment to be posted May 22 and the theme for the "Whoas" is Birds.  

Wanna suggest a theme? Note $Moonbeam13 with your ideas!

Hey guyz !
Now in case you missed them, here are all the DD I've set during April :love:
Stay devious guyz!! 
:dalove:


     
                            
 

Previous Fractal Art DD Round-ups !


September 2012 | October 2012 | November 2012 | December 2012 |
| January 2013 | February 2013 | March 2013 |  



April 2013 DD Roundups!

Tue May 7, 2013, 2:29 PM

Where I live Contest: Results!

Wed May 8, 2013, 11:58 AM
The amount of entries to the Where I Live contest, was staggering! It truly made the launch of #CRPhotography quite special and we appreciate all the promotion, feedback and deviants who worked hard to create something for the theme. The diversity of deviantART was really highlighted with this contest and it was fantastic to see how everybody chose to sum up their home town in a single image with just a few words attached to explain their choice. Well done! Without further ado though, here are the results!

1st Place


1 Year Premium Membership + 2100

This is quite a unique entry, being a double exposure and also with the artists comments justifying why this illustrates where they live - written by another deviant. For that reason it has been decided that whilst *LashelleValentine takes first place - a small amount of DeviantART points will be donated to 'Thom' ~ThomClyma - for his words below...
"From the monstrous skyscrapers to the mom and pop stores, I am shaped by the buildings and streets that grew with me. Though I've moved far from my hometown, I will forever reminisce about the pizza stand on 3rd street where I had my first date, the movie theater on Wrentham where I saw my first movie with my parents, and the crossroads of Delmar and 37th where I had to say goodbye to everyone I once cared about before leaving for college. Despite all the changes to the facade and landscape, that town became a part of me, became a family that I will always cherish."

2nd Place


1 Year Premium Membership + 500

*fotogg says "This image illustrates my country's yearning to find ways to be happy despite extreme poverty and hardships. Thirty percent of the country's population lives below the poverty line, but yet we are ranked as one of the world's happiest states."

3rd Place


6 Month Premium Membership + 500

*jamberry-song says of their home, "I feel like this is a perfect representation of Suburban U.S.A. right now. Here we are, more than three years after the recession supposedly ended, and our small local economy is still failing. This city is full of the empty brick husks left by nearly three decades of outsourcing manufacturing jobs. But, on nice days, the park is full of people and the laughter of children, even if the paint on the house they'll go home to is peeling and they pay far too much in rent and have to rely on food stamps that the government is threatening to take away from them. This is home, for better or worse. I love it here."

Honourable Mentions


Winning a 3 Month Premium Membership to deviantART + 250 :points: each...

By ~seth2012chaos


By ~Sigfodr






Director of Community Relations :iconmoonbeam13: :

Table of Contents



1. Gallery Makeover Project
2. Volunteer Openings in Community Relations
3. Community Projects
4. Official Contests
5 Project Educate 2013
6. Art History Project
7. The Artist's Toolbox
8. Celebrating Diversity
9. News from the Chats and Forums
10. News from the Galleries

1. Gallery Makeover Project




2. Volunteer Openings in Community Relations



If you're interested in learning more about being a volunteer on deviantART please read FAQ #85: Can I be a volunteer on deviantART?

To see current openings on the Community Relations volunteer team please go to this journal

If there isn't a spot open please consider helping out from within the community. Read How to be a guiding light and shining example by the awesome ^RockstarVanity :love:

Please note that there are a lot of inquiries that come in and I may not be able to respond to each and everyone. Your understanding is appreciated :)



3. Community Projects



:community:
:omg: Want to show your devious pride and get involved in ongoing Community Projects? Check out one of these!

Also be sure to check out our new group for Community Projects on dA: #CRCommunityProjects! :excited: There are plenty of ways to get involved.



4. Official Contests


:trophy: dA Related Collaboration Contest II - Deadline May 19, 2013
:trophy: Anthro Challenge #95 - A Mother's Love - Deadline May 31, 2013
:trophy: SuicideGirls.com CSS Contest - Deadline May 31, 2013
:trophy: Get Crafty Contest -Tutorial deadline May 20, 2013  - Artisan Craft deadline June 30, 2013


Please note that all contests end on the deadline stated at 11:59:59 PM PST


5. Project Educate 2013



Project Educate, originally launched in 2008 by the Community Relations team, is a project to promote and support artistic growth and knowledge throughout the community. The project includes contests, interviews, and various other events for artistic and community involvement. 

Current week: Community Week
Next week: Photography Week

Visit :iconprojecteducate: to learn more!


6. Art History Project



Art History is a Community Relations Project looking at the History of the genres and art we love today. 

:bulletpink: This is open to any member of dA. Volunteers, Senior members, Beta testers, premium and regular members!

Current Signup Sheets for the next few Months:
:bulletpink: May - Performance Art
:bulletpink: June - Text & Typography and Designs & Interfaces

:bulletpink: For some information on adding your work please check out - How to Submit


7. The Artist's Toolbox


The Artists Toolbox is a series of articles aimed to give you tips, advice and insight into how to use various tools, tricks and settings for your work. It's not just about photography and over the coming months you can expect to see articles covering photography equipment, traditional artists toolbox, literature tools and so much more. Check out the first edition here

8. Celebrating Diversity

This ongoing series of Art Features has been created to celebrate the huge diversity of submissions to dA. No gallery on dA is better than the other, they are only different. 

Differences are good and healthy, they make our world colorful and enjoyable. It is good that we all have different und unique tastes and we should celebrate that! Instead of scorning something that is different, we have to accept, tolerate and appreciate it and the fact that it enrichens the world with yet another thing :heart:

Celebrating Diversity Archive
#1
#2
#3
#4
#5
#6
#7
#8
#9
#10
#11
#12
#13
#14
#15
#16
#17
#18
#19
#20
#21
#22

9. News from the Chats and Forums



A few weeks ago some of your Community Volunteers held a Chat and Forums week for #projecteducate. You can read all of the informative articles from that week here.

:bulletblue: Chat Events Calendar
:bulletblue: Photography Games Night Wrap-Up - March 6th
:bulletblue: Photography Games Night Wrap-Up - April 3rd


10. News from the Galleries



:bulletblue: Anime/Manga

:bulletblue: Anthro

:bulletblue: Artisan Crafts

:bulletblue: Comics & Cartoons

:bulletblue: Community Projects

:bulletblue: Customization
:bulletgreen: Digital Dolls
:bulletgreen: Emoticons
:bulletgreen: Icons & Handhelds
:bulletgreen: Skins & Themes
:bulletgreen: Wallpaper

:bulletblue: Designs & Interfaces
:bulletgreen: Game Development Art

:bulletblue: deviantART Related

:bulletblue: Digital Art
:bulletgreen: Fractal
:bulletgreen: Photomanipulation
:bulletgreen: Text Art & Typography
:bulletgreen: Vector
:bulletgreen: Vexel

:bulletblue: Fan Art

:bulletblue: Flash & Animation

:bulletblue: Literature

:bulletblue: Photography
:bulletgreen: Abstract & Surreal
:bulletgreen: Artistic Nude
:bulletgreen: Darkroom
:bulletgreen: Fashion Photography
:bulletgreen: Fetish Photography
:bulletgreen: Horror & Macabre
:bulletgreen: Photojournalism
:bulletgreen: Pin-Up & Glamour
:bulletgreen: Street Photography


:bulletblue: Resources & Stock Images

:bulletblue: Science Fiction & Space Art

:bulletblue: Street Art & Graffiti


:bulletblue: Traditional Art



The Community Relations department exists to encourage, facilitate and develop the relationship with our deviantART community. Our goal is to nurture our community by encouraging, stimulating artists to create, collaborate, and participate in a friendly, safe, and supportive artistic environment. Watch #communityrelations for up to date news and to learn how you can get involved in projects and events!

:iconcommunityrelations: