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Hypothetical Games: 20,000 Leagues as an FPSHear me out.Hypothetical Games: 20,000 Leagues as an FPS6 days ago in Personal
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I've been wracking my mind over this for some time, trying to come up with other alternatives to the first idea I had in mind... which was to turn this into a shooter. I didn't want the inevitable comparisons to BioShock, but at the end of the day, this is all I could conceive.
Picture this. Picture a game that's essentially a fun cross between BioShock and Fallout. With the Nautilus as your central hub, you can fast travel to any location in the ocean. You can lay anchor, put on a diving suit, and go off to explore sunken cities and all sorts of neat underwater landscapes. You can follow the plot of the novel and attack imperialist vessels, you can wage guerrilla warfare on your enemies, or stake claims in underwater continents and claim them as your own.
Think of the potential. We can replicate the famous scene where giant squid wrap their tentacles around the Nautilus. We can include Atlantis as a level. We can pool from other classic works o
HG: 20,000 Leagues Under The Sea, Pt. I"HG" standing for, "Hypothetical Games," just to point out. Ahem.HG: 20,000 Leagues Under The Sea, Pt. I2 weeks ago in Personal
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Last time I discussed the concept of adapting classic literature into gaming, it was The Invisible. Today, we'll see what can be extrapolated from the works of one of Mr. Wells' contemporaries, Jules Verne.
Incidentally, 20,000 Leagues Under The Sea was the first "adult" science fiction novel I have ever read, and I hold a special fondness for it in my heart. Yes, some of the characters have rambling monologues that barely contribute to the narrative. Yes, most of the science is badly outdated. But all of that being said, it's a great adventure story with a hint (or a dozen) of social conscience. Better yet, it gave us the man himself, Captain Nemo.
I've been going over how one can adapt the novel into video game format. With The Invisible Man, it's easy to know what direction to go with, it speaks for itself. But this? Let me ask you this...
When has there ever been a nuanced villain protagonist in